Hello! 🌻 My name is Lauren Macias. I'm a UX Researcher & Designer who is passionate about culture and the world we live in.
By applying my years of anthropological research experience and my design thinking skills, I believe it’s important to create diverse interactions with technology that keeps the user's needs and culture at the forefront of our minds.
Research
Design
Collaboration
About Me
Welcome to my page! I’m a creative UX Designer who enjoys gaming, writing, and empowering strong women in history.
As a former Archaeology, Anthropology, and History researcher, I focused on the study of human culture and habits. When I began my UX career, not only was it a way to put to use my analytical skills, but also use the empathy that I have for our world and the people in it to create meaningful experiences through technology.
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Experience
Aug 2022 –
Present
Present
PRODUCT DESIGNER
Cricket Health merged into Interwell Health.
Interwell Health
Sep 2021 –
Aug 2022
Aug 2022
PRODUCT DESIGNER
• Product Designer for a patient facing web application.
Cricket Health
Nov 2020 – Present
Sr. project historian
• Created historical research reports based on the region of the project to ensure environmental complacency for engineering.
Geocon
Nov 2020 –
Sep 2021
Sep 2021
ux designer
- As the solo UX Designer, created a research base containing user interviews, journey maps, user flows, survey data, heuristics, and market research to discover trends surrounding book sales and reading habits using Confluence.
- Managed User Testing and created prototypes for interactive feature flows.
- Set up a formal design system to maintain brand identity and improve user recognition.
- Created an onboarding flow that increased review and rating frequency.
- Worked closely with frontend and backend developers to understand app functionality.
- Utilized Jira to ensure cross-team communication and tasks.
- Assisted in interviewing design interns.
- Managed User Testing and created prototypes for interactive feature flows.
- Set up a formal design system to maintain brand identity and improve user recognition.
- Created an onboarding flow that increased review and rating frequency.
- Worked closely with frontend and backend developers to understand app functionality.
- Utilized Jira to ensure cross-team communication and tasks.
- Assisted in interviewing design interns.
Whatbook
Jun 2020 –
Oct 2020
Oct 2020
ux designer
• Executed three different surveys to send out and collect qualitative and quantitative data: focused on product preferences, bathroom expectations, and stadium operator assumptions with 40+ responses.
• Conducted user interviews to discover patterns of female behavior regarding period products.
• Applied ethnographic research to ensure empathetic design and accessibility when it came to women of different cultures and backgrounds.
• Iterated prototype and ensured human-centered design.
• Synthesized survey data into measurable feedback, moderated the usability test phases of the final vending machine UI.
• Research and data allowed our client to meet with the Golden State Warriors and MGM Resorts to pitch to the company and sell the product
• Conducted user interviews to discover patterns of female behavior regarding period products.
• Applied ethnographic research to ensure empathetic design and accessibility when it came to women of different cultures and backgrounds.
• Iterated prototype and ensured human-centered design.
• Synthesized survey data into measurable feedback, moderated the usability test phases of the final vending machine UI.
• Research and data allowed our client to meet with the Golden State Warriors and MGM Resorts to pitch to the company and sell the product
Viragoes
Apr 2020 –
July 2020
July 2020
ux research & design fellow
• Full time immersive student conducting heuristic evaluations, user research and interviews, surveys, contextual inquiries, and usability tests under the supervision of top UX professionals in the industry.
• Designed wireframes and interactive prototypes through Sketch, Adobe, and InVision.
• Involved over 400 hours of professional training while utilizing a hands on approach to practice design skills, team collaboration, and client relationships.
• Designed wireframes and interactive prototypes through Sketch, Adobe, and InVision.
• Involved over 400 hours of professional training while utilizing a hands on approach to practice design skills, team collaboration, and client relationships.
General Assembly
Research Blog Posts
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Let's work together
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