User Experience Researcher & Designer
"Isn't she adorable? I'm so proud." – Testimonial from my Mom
Gamer, Adventurer, & Historian
Combining my love for Archaeology and UX has been an amazing experience. Not only does History have different forms of UX and revision, but it’s an excellent study of human patterns and culture – that way you’re designing for the entire human experience.
Creativity has always been one of my strong suits. From writing, to reading, to gaming – all these different forms have helped me in my life to become more confident in who I am. Catch me at the next Comic Con or possibly writing a novel!
I received a Bachelor of Science in Anthropology and a Master of Arts in History from Cal Poly Pomona. I studied abroad at the American College of Greece during my undergraduate, where I focused on research of pottery shards and art patterns from the Laconian region of Greece. All of these avenues gave me a unique perspective on user experience, and the ability to research into any subject.
Tools i use






Experience
Present
PRODUCT DESIGNER
Aug 2022
PRODUCT DESIGNER
Sr. project historian
Sep 2021
ux designer
- Managed User Testing and created prototypes for interactive feature flows.
- Set up a formal design system to maintain brand identity and improve user recognition.
- Created an onboarding flow that increased review and rating frequency.
- Worked closely with frontend and backend developers to understand app functionality.
- Utilized Jira to ensure cross-team communication and tasks.
- Assisted in interviewing design interns.
Oct 2020
ux designer
• Conducted user interviews to discover patterns of female behavior regarding period products.
• Applied ethnographic research to ensure empathetic design and accessibility when it came to women of different cultures and backgrounds.
• Iterated prototype and ensured human-centered design.
• Synthesized survey data into measurable feedback, moderated the usability test phases of the final vending machine UI.
• Research and data allowed our client to meet with the Golden State Warriors and MGM Resorts to pitch to the company and sell the product
July 2020
ux research & design fellow
• Designed wireframes and interactive prototypes through Sketch, Adobe, and InVision.
• Involved over 400 hours of professional training while utilizing a hands on approach to practice design skills, team collaboration, and client relationships.